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Unit 4:Project Design Implementation and Evaluation - Final Post

When compared to the initial plan, I would say that the project has definitely covered it's expectations. However, just like any development of a project, changes had to be made from the initial plan, and not every feature was included, either due to time constraints, or just because it had to happen in order to work or be fun. For example, the initial plan portrayed more realistic gameplay, and this wasn't necessarily a feature, it was just something that was suggested through actual features which, combined would paint the picture of a game with more realistic gameplay. This is not what ended up happening with the final product. I would say that the game is very arcade-like, and much more pointed towards the fun gameplay side. It happened for a range of reasons - 1. Features were cut from the game, more noticeably the complex movement mechanics; 2. It just happened. After hours and hours of play testing, changes were made so that the game adapted a more arcade-like nature.

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